As much as I loved the whole experience and found it very well-crafted, that one pawn hiding spot (inside a vase in the dark office building) was virtually impossible to figure out. All the others were decently placed, but that one was just illogical, since nothing in the game indicated we could break anything with the shots, aside from the enemies. Other than that, amazing work, looking forward to the next one!
However, I have a number of questions regarding the plot:
1. What's with the apples in the beginning, the number 19847120 and the doors in the end with the "no shotgun" signs?
2. From what I understand, Samuel didn't kill his wife and daughter (the wife was murdered by someone else and the daughter committed suicide), but snapped one day and murdered all of the employees of the job that he was once fired from?
3. That final boss... Is it supposed to represent our "inner monster"?
4. I might be wrong on this one, but does the voice on the radio belong to Samuel himself, narrating the experience of his own lost soul that was plunged in the purgatory?
This game is extremely intense all the way through. The story is very hard hitting and unsettling, and then the game drops a heavy hammer of intensity about halfway through. Seriously scary, perfectly paced, and overall just a damn good horror game. Amazing work!
This is one of the best indie horror games that I've played! Well done guys. I was engaged the whole time and it felt like I was playing a Silent Hill game! 5/5
Love the Silent Hill vibe. Great atmosphere, jump scares, overall creepy feel, story and fun gameplay mechanics. You don't see collectibles much especially in itch games. Love that touch adding replay ability to this game.
It is amazing to see how similar this game is to the first Silent Hill game, but which has its own mechanics and narrative. Without a doubt, it is an impressive game. Kudos for your work.
This is really good, man! I loved the 1st game so I was really excited to see this one. You've got a really cool way of unfolding stories in your games. Great job, dude! Thanks for the fun!
I managed to collect all 14/14 pawns and unlocked the secret ending!
Damn, this game was intense! I really liked it, and especially the fact that you reward exploration! The gameplay was great, the graphics good for the game art-style, the audio was amazing. That blood curling screams was horrible, and a great use of audio! The monsters/mannequins were incredibly scary, and the boos was well made and very interesting. Not much to add gameplaywise.
Damn, this game was intense! I really liked it, and especially the fact that you reward exploration! The gameplay was great, the graphics good for the game art-style, the audio was amazing. That blood curling screams was horrible, and a great use of audio! The monsters/mannequins were incredibly scary, and the boos was well made and very interesting. Not much to add gameplaywise.
As written in the description, the story is very much deep and can be a bit hard to deduce at first. Not as a result of the story being to hard to understand, it is very well introduced and told on the surface. But so much is going on at the same time, making it a bit hard to catch it all the first time. I am not sure there is really any way to fix this, as I would be sad to see the gameplay simplified. And then there is the fact that you most likely will have to play it more than once to find the hidden pawns anyway, so perhaps that is a solution in of itself. Despite this, the story is very well written and immersive in cooperation with the game.
I think this is a great second addition to the Stories From The Grave series, and it is clear that this game has taken the next step in game complexity. I hope the next addition/additions will be even better!
Looking forward to your future projects and releases!
Arh, thanks for telling me. This happens sometimes when I render. I will have to rerender and upload it again, thanks for telling me haha. I am busy with school atm, so I do often not watch the vidio myself before I have time.
I will be playing and giving you a feedback in a few hours, have another project to finish first! Can not wait to try it out. It has ben so long since the first game was released in this series!
Edit: My vidio will be rendering overnight. Took a little longer with all those hidden pawns ;)
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SPOILERS!!!
As much as I loved the whole experience and found it very well-crafted, that one pawn hiding spot (inside a vase in the dark office building) was virtually impossible to figure out. All the others were decently placed, but that one was just illogical, since nothing in the game indicated we could break anything with the shots, aside from the enemies. Other than that, amazing work, looking forward to the next one!
However, I have a number of questions regarding the plot:
1. What's with the apples in the beginning, the number 19847120 and the doors in the end with the "no shotgun" signs?
2. From what I understand, Samuel didn't kill his wife and daughter (the wife was murdered by someone else and the daughter committed suicide), but snapped one day and murdered all of the employees of the job that he was once fired from?
3. That final boss... Is it supposed to represent our "inner monster"?
4. I might be wrong on this one, but does the voice on the radio belong to Samuel himself, narrating the experience of his own lost soul that was plunged in the purgatory?
Hello, i'm glad you liked the game. I admit the pawn in the vase was a bad idea. For the rest of the questions there are no answers.
This game is extremely intense all the way through. The story is very hard hitting and unsettling, and then the game drops a heavy hammer of intensity about halfway through. Seriously scary, perfectly paced, and overall just a damn good horror game. Amazing work!
This is one of the best indie horror games that I've played! Well done guys. I was engaged the whole time and it felt like I was playing a Silent Hill game! 5/5
Loved the 1st game and this was even scarier! The way those things move was very unsettling.
You've set it to "released", so now it's fully finished, content-wise (I mean no more updates on the endings, characters, plot details, levels, etc)?
I will make some small updates to fix a few things, but i wont add anything else to the story
honestly a great jump in gameplay from the first!
Cool game. Definitely silent hill-y. I thought the end boss was a pair of pants.
Excellent game here great job devs :) looking forward to checking out the body!
My god dude, you're on FIRE, you captured the silent hill vibe perfectly, will the ep 3 be like fatal frame ?
Love the Silent Hill vibe. Great atmosphere, jump scares, overall creepy feel, story and fun gameplay mechanics. You don't see collectibles much especially in itch games. Love that touch adding replay ability to this game.
This is a really descent title!
Amazing game mhann, I really enjoyed it .
great game i love it
It is amazing to see how similar this game is to the first Silent Hill game, but which has its own mechanics and narrative. Without a doubt, it is an impressive game. Kudos for your work.
This is really good, man! I loved the 1st game so I was really excited to see this one. You've got a really cool way of unfolding stories in your games. Great job, dude! Thanks for the fun!
I managed to collect all 14/14 pawns and unlocked the secret ending!
Damn, this game was intense! I really liked it, and especially the fact that you reward exploration! The gameplay was great, the graphics good for the game art-style, the audio was amazing. That blood curling screams was horrible, and a great use of audio! The monsters/mannequins were incredibly scary, and the boos was well made and very interesting. Not much to add gameplaywise.
Damn, this game was intense! I really liked it, and especially the fact that you reward exploration! The gameplay was great, the graphics good for the game art-style, the audio was amazing. That blood curling screams was horrible, and a great use of audio! The monsters/mannequins were incredibly scary, and the boos was well made and very interesting. Not much to add gameplaywise.
As written in the description, the story is very much deep and can be a bit hard to deduce at first. Not as a result of the story being to hard to understand, it is very well introduced and told on the surface. But so much is going on at the same time, making it a bit hard to catch it all the first time. I am not sure there is really any way to fix this, as I would be sad to see the gameplay simplified. And then there is the fact that you most likely will have to play it more than once to find the hidden pawns anyway, so perhaps that is a solution in of itself. Despite this, the story is very well written and immersive in cooperation with the game.
I think this is a great second addition to the Stories From The Grave series, and it is clear that this game has taken the next step in game complexity. I hope the next addition/additions will be even better!
Looking forward to your future projects and releases!
-BH
The video has no audio?
Arh, thanks for telling me. This happens sometimes when I render. I will have to rerender and upload it again, thanks for telling me haha. I am busy with school atm, so I do often not watch the vidio myself before I have time.
Should be fixed now! Thanks again!
I loved the detail of a final boss which we don't see much of those on here
https://youtu.be/vtcy_oDMT3g
hice un gameplay en español
I will be playing and giving you a feedback in a few hours, have another project to finish first! Can not wait to try it out. It has ben so long since the first game was released in this series!
Edit: My vidio will be rendering overnight. Took a little longer with all those hidden pawns ;)